I understand that I’m not the average gamer anymore, but have evolved Pokémon-style into a curmudgeon. I don’t give a rat’s ass about how pretty a game is, how “enhanced” the tech gets, how many polygons a piece of hardware can push, any of that. Maybe I’ve aged out of the main age group of gamers… I know I’ve disconnected just enough that my finger isn’t as “on the pulse” of the industry as it used to be.
In short, that means mostly Overwatch these days, the occasional RPG (Persona 4 Golden is still a classic), a moment with one of the various classics collections (the Sega Genesis Classics version of Altered Beasts won’t play itself, y’know). But that doesn’t mean I don’t still, occasionally, enjoy a new release with all the promise that brings.
Like how I just downloaded Arcade Archives Shusse Ozumo, an arcade game previously exclusive to Japan, released in 1984, and made available to me here in the US on July 11th, 2019.
When Nintendo’s WiiU was initially announced, I thought that the built-in screen would be used to play games on the go. There was a battery, the thing was bulky and a tiny bit heavy (for long-term travelling use, anyway), analog sticks and buttons and everything that reminded me of a Ben Heck portable build. In short: I was excited. Think of the possibilities! Not just a portable Nintendo console, but a fully-fledged Nintendo console on the go! As much as I love my 3DS, it’s not quite the experience of sitting down through a cutting-edge Mario or Zelda title!
When I heard for certain that it still needed the plugged-in box to actually play, I wasn’t devastated per se, but I was a sad panda. Even with the touch screen capabilities (which were fun and interesting, BTW) I couldn’t justify for myself buying one. Partly because of being broke, but also because I’ve been focused on enjoying my portable consoles over the past few years for my personal fix. So when I watched the trailer for the Nintendo Switch this morning, I started getting really excited.